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Coding agents Browser testing Game prototyping Agent handoffs Model evaluation Product judgment Version control

👀 Keep an eye on

🛠️ Practical workflows

WorkflowPractical use
Brief → runnable sliceUse a detailed product brief to test an interaction loop before investing in a full asset or engineering pipeline.
Run and inspectRequire the agent to launch the app, execute checks, capture screenshots, and compare results with explicit acceptance criteria.
Checkpoint before handoffCommit working state before switching sessions or models, so a misguided change is cheap to reverse.
Human product reviewReserve playtesting and UX review for affordances, pacing, visual distinction, and whether fixes actually improve the experience.

💭 Opinions worth testing

⚠️ Caveats

✨ Try this today

1. Run a two-agent handoff

Ask one LLM to scaffold a tiny browser app, then commit it and give a second LLM a concise STATUS.md with architecture, known defects, and acceptance checks. The outcome should reveal whether the document preserves enough intent for a focused follow-up change.

2. Make visual verification mandatory

Pick a small UI or game prototype and have an LLM run it locally, take screenshots, and list observed failures before proposing fixes. Expect to find issues that are invisible in the source, such as layout overflow, unclear controls, or broken interaction paths.

3. Benchmark by development phase

Give two LLMs the same narrowly scoped debugging task and separately compare them on a greenfield scaffold or UI refinement task. The result is a practical model map for your own workflow instead of a single vague “best model” ranking.

4. Test an interaction loop before polishing

Describe a compact interactive concept in a detailed prompt and ask an LLM to make a runnable vertical slice with no external assets. Use a short human test session to decide whether the core loop deserves further engineering and design time.